![]() ![]() However, the game currently has VRS enabled by default, so avoid using DLSS 2 or FSR 2.0 (otherwise you’ll get blurry textures). The new 3D models for all characters and the Necromorphs are also highly detailed. Players can also interact with a lot of objects, and your flashlight will cast shadows on all objects. EA Motive has used a lot of high-quality textures, and the environments look absolutely beautiful. Graphics-wise, Dead Space Remake looks great. And, for what is being displayed in the prologue sequence, the game does not justify its enormous GPU requirements. ![]() Nevertheless, we don’t really know whether there are any similar GPU-heavy scenes in later stages. For instance, the RTX3080 can run less taxing areas with 44-50fps as you can see in the following screenshots. And as for 4K/Max Settings, there wasn’t any GPU that could run it with constant 60fps.Īs said, our benchmark is a stress test and a “ worst-case scenario” scene. The game was also constantly crashing on the GTX980Ti.Īt 1440p/Max Settings/No Ray Tracing, the only GPUs that could run our benchmark scene smoothly were the AMD RX 6900XT, RX 7900XTX and NVIDIA RTX4090. Surprisingly enough, the RTX2080Ti was unable to run the prologue sequence smoothly. Therefore, most of you won’t encounter any weird CPU bottlenecks (unless you have older/weaker CPUs).Īt 1080p/Max Settings/No Ray Tracing, only half of our GPUs were able to provide a constant 60fps experience. ![]() Suffice to say though that our Intel i9 9900K was able to push over 100fps at 1080p/Max Settings on the NVIDIA RTX4090. For simulating four CPU systems (and testing each of them with/without Hyper-Threading), we’d have to wait for over a week. Unfortunately, we won’t have any CPU benchmarks as the EA Origin App was constantly locking us out for 24 hours after three hardware changes. However, we always prefer benchmarking the most demanding areas of games. Less taxing areas will, obviously, run faster. Thus, consider our benchmarks as stress tests (worst-case scenarios benchmarks). That sequence is one of the heaviest scenes in the game. As such, we’ve used the prologue sequence for our GPU benchmarks. Dead Space Remake does not feature any built-in benchmark tool. ![]()
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